#include "message.hpp"
#include <string>
Go to the source code of this file.
◆ LGI_EVENT_CHARACTER
#define LGI_EVENT_CHARACTER 0x04 |
◆ LGI_EVENT_DESTROY
#define LGI_EVENT_DESTROY 0xAF |
◆ LGI_EVENT_DND_DROP
#define LGI_EVENT_DND_DROP 0xD2 |
◆ LGI_EVENT_DND_ENTER
#define LGI_EVENT_DND_ENTER 0xD0 |
◆ LGI_EVENT_DND_LEAVE
#define LGI_EVENT_DND_LEAVE 0xD1 |
◆ LGI_EVENT_DND_MOVE
#define LGI_EVENT_DND_MOVE 0xD3 |
◆ LGI_EVENT_DRAG
#define LGI_EVENT_DRAG 0x0C |
◆ LGI_EVENT_DROP
#define LGI_EVENT_DROP 0x0D |
◆ LGI_EVENT_EXPOSE
#define LGI_EVENT_EXPOSE 0xA0 |
◆ LGI_EVENT_GOT_FOCUS
#define LGI_EVENT_GOT_FOCUS 0x0E |
◆ LGI_EVENT_KEY_DOWN
#define LGI_EVENT_KEY_DOWN 0x01 |
◆ LGI_EVENT_KEY_PRESS
#define LGI_EVENT_KEY_PRESS 0x03 |
◆ LGI_EVENT_KEY_UP
#define LGI_EVENT_KEY_UP 0x02 |
◆ LGI_EVENT_LAYER_ADD
#define LGI_EVENT_LAYER_ADD 0xC0 |
◆ LGI_EVENT_LAYER_HIDE
#define LGI_EVENT_LAYER_HIDE 0xC4 |
◆ LGI_EVENT_LAYER_REMOVE
#define LGI_EVENT_LAYER_REMOVE 0xC1 |
◆ LGI_EVENT_LAYER_SHOW
#define LGI_EVENT_LAYER_SHOW 0xC3 |
◆ LGI_EVENT_LOST_FOCUS
#define LGI_EVENT_LOST_FOCUS 0x0F |
◆ LGI_EVENT_MESSAGE
#define LGI_EVENT_MESSAGE 0xB0 |
◆ LGI_EVENT_MOUSE_CLICK
#define LGI_EVENT_MOUSE_CLICK 0x0A |
◆ LGI_EVENT_MOUSE_DOUBLE_CLICK
#define LGI_EVENT_MOUSE_DOUBLE_CLICK 0x0B |
◆ LGI_EVENT_MOUSE_DOWN
#define LGI_EVENT_MOUSE_DOWN 0x05 |
◆ LGI_EVENT_MOUSE_ENTER
#define LGI_EVENT_MOUSE_ENTER 0x08 |
◆ LGI_EVENT_MOUSE_EXIT
#define LGI_EVENT_MOUSE_EXIT 0x09 |
◆ LGI_EVENT_MOUSE_MOVE
#define LGI_EVENT_MOUSE_MOVE 0x07 |
◆ LGI_EVENT_MOUSE_UP
#define LGI_EVENT_MOUSE_UP 0x06 |
◆ LGI_EVENT_NONE
#define LGI_EVENT_NONE 0x00 |
◆ LGI_EVENT_RESIZE
#define LGI_EVENT_RESIZE 0xA1 |