Rigid Body Contact Forces


About

This simulation uses the 2D Rigid Body Physics Engine to show objects colliding and pushing against each other. It is based on the Rigid Body Collisions simulation, but it deals with steady contact forces where objects press against the floor, the wall or each other.

Click near an object to exert a spring force with your mouse. With the keyboard you can control four "thrusters". The keys S,D,F,E control thrust on block1. The keys J,K,L,I -- and also the arrow keys -- control thrust on block2. You can also set gravity, elasticity (bounciness), and damping (friction). You can choose from one to six objects.