Rigid Body Collisions


About

This simulation uses the Rigid Body Physics Engine to show objects colliding in 2 dimensions.

Click near an object to exert a spring force with your mouse. With the keyboard you can control four "thrusters". The keys S,D,F,E control thrust on block1. The keys J,K,L,I (and also the arrow keys) control thrust on block2. You can also set gravity, elasticity (bounciness), and damping (friction). You can choose from one to six objects. The mass of the green object is adjustable (the others are set to mass 1.0).