openshot-audio  0.1.2
juce_ReverbAudioSource.h
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1 /*
2  ==============================================================================
3 
4  This file is part of the JUCE library.
5  Copyright (c) 2015 - ROLI Ltd.
6 
7  Permission is granted to use this software under the terms of either:
8  a) the GPL v2 (or any later version)
9  b) the Affero GPL v3
10 
11  Details of these licenses can be found at: www.gnu.org/licenses
12 
13  JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
14  WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
15  A PARTICULAR PURPOSE. See the GNU General Public License for more details.
16 
17  ------------------------------------------------------------------------------
18 
19  To release a closed-source product which uses JUCE, commercial licenses are
20  available: visit www.juce.com for more information.
21 
22  ==============================================================================
23 */
24 
25 #ifndef JUCE_REVERBAUDIOSOURCE_H_INCLUDED
26 #define JUCE_REVERBAUDIOSOURCE_H_INCLUDED
27 
28 
29 //==============================================================================
36 {
37 public:
44  ReverbAudioSource (AudioSource* inputSource,
45  bool deleteInputWhenDeleted);
46 
49 
50  //==============================================================================
52  const Reverb::Parameters& getParameters() const noexcept { return reverb.getParameters(); }
53 
55  void setParameters (const Reverb::Parameters& newParams);
56 
57  void setBypassed (bool isBypassed) noexcept;
58  bool isBypassed() const noexcept { return bypass; }
59 
60  //==============================================================================
61  void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
62  void releaseResources() override;
63  void getNextAudioBlock (const AudioSourceChannelInfo&) override;
64 
65 private:
66  //==============================================================================
67  CriticalSection lock;
69  Reverb reverb;
70  volatile bool bypass;
71 
73 };
74 
75 
76 #endif // JUCE_REVERBAUDIOSOURCE_H_INCLUDED
Definition: juce_AudioSource.h:110
bool isBypassed() const noexcept
Definition: juce_ReverbAudioSource.h:58
#define noexcept
Definition: juce_CompilerSupport.h:141
const Reverb::Parameters & getParameters() const noexcept
Definition: juce_ReverbAudioSource.h:52
virtual void releaseResources()=0
#define JUCE_API
Definition: juce_StandardHeader.h:139
#define const
virtual void prepareToPlay(int samplesPerBlockExpected, double sampleRate)=0
Definition: juce_CriticalSection.h:47
Definition: juce_AudioSource.h:33
Definition: juce_Reverb.h:39
Definition: juce_ReverbAudioSource.h:35
virtual void getNextAudioBlock(const AudioSourceChannelInfo &bufferToFill)=0
#define JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(className)
Definition: juce_PlatformDefs.h:198
Definition: juce_Reverb.h:51