openshot-audio  0.1.2
Public Member Functions | List of all members
juce::GraphRenderingOps::RenderingOpSequenceCalculator Struct Reference

Public Member Functions

 RenderingOpSequenceCalculator (AudioProcessorGraph &g, const Array< AudioProcessorGraph::Node * > &nodes, Array< void * > &renderingOps)
 
int getNumBuffersNeeded () const noexcept
 
int getNumMidiBuffersNeeded () const noexcept
 

Detailed Description

Used to calculate the correct sequence of rendering ops needed, based on the best re-use of shared buffers at each stage.

Constructor & Destructor Documentation

juce::GraphRenderingOps::RenderingOpSequenceCalculator::RenderingOpSequenceCalculator ( AudioProcessorGraph g,
const Array< AudioProcessorGraph::Node * > &  nodes,
Array< void * > &  renderingOps 
)
inline

Member Function Documentation

int juce::GraphRenderingOps::RenderingOpSequenceCalculator::getNumBuffersNeeded ( ) const
inlinenoexcept
int juce::GraphRenderingOps::RenderingOpSequenceCalculator::getNumMidiBuffersNeeded ( ) const
inlinenoexcept

The documentation for this struct was generated from the following file: