openshot-audio
0.1.2
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#include <juce_ArrayAllocationBase.h>
Public Member Functions | |
ArrayAllocationBase () noexcept | |
~ArrayAllocationBase () noexcept | |
void | setAllocatedSize (const int numElements) |
void | ensureAllocatedSize (const int minNumElements) |
void | shrinkToNoMoreThan (const int maxNumElements) |
void | swapWith (ArrayAllocationBase< ElementType, TypeOfCriticalSectionToUse > &other) noexcept |
Public Attributes | |
HeapBlock< ElementType > | elements |
int | numAllocated |
Implements some basic array storage allocation functions.
This class isn't really for public use - it's used by the other array classes, but might come in handy for some purposes.
It inherits from a critical section class to allow the arrays to use the "empty base class optimisation" pattern to reduce their footprint.
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inlinenoexcept |
Creates an empty array.
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inlinenoexcept |
Destructor.
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inline |
Increases the amount of storage allocated if it is less than a given amount.
This will retain any data currently held in the array, but will add extra space at the end to make sure there it's at least as big as the size passed in. If it's already bigger, no action is taken.
minNumElements | the minimum number of elements that are needed |
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inline |
Changes the amount of storage allocated.
This will retain any data currently held in the array, and either add or remove extra space at the end.
numElements | the number of elements that are needed |
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inline |
Minimises the amount of storage allocated so that it's no more than the given number of elements.
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inlinenoexcept |
Swap the contents of two objects.
HeapBlock<ElementType> ArrayAllocationBase< ElementType, TypeOfCriticalSectionToUse >::elements |
int ArrayAllocationBase< ElementType, TypeOfCriticalSectionToUse >::numAllocated |